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Advanced [show]


Patrick Dudley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a fancy black suit. He has styled his golden hair well, parting it to the left. His eyes are likewise amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Patrick was born with his mother's beautiful face. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's in love

Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Patrick Dudley, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Sardonyx (70 gp). Alexandrite (600 gp). Eye agate (15 gp). 1 Chain shirt.


Social Check DCs


Trym Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. His auburn hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has worked as a Sculptor like his mother before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature, Job. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Trym Asheton, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Blue quartz (14 gp). Sard (80 gp).


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a scimitar. His tied-back hair is brown. His eyes are likewise gray.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Attractive, In love. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Balimaar Springfield, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue armored body suit, with a simple black line shooting up and back down. He has no hair. His ears are large.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Aldous Walpole, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 80 pp.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has worked as a Architect like his father before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Richard Dalton, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Jade (130 gp). Malachite (16 gp).


Social Check DCs

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