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Advanced [show]


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky green painted plate armor. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Gilbert studied abroad. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Optimist, Fighting, Gifted, Impeccable. Bonds: Adventurer. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Jacobs, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Chad Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Job, Guardian. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Chad Oakes, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Miles Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His right leg appears badly burned and disfigured. He wears his auburn hair down. He has gray eyes and a brown hat with a tan feather.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Miles Sutherland, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Insomniac, Impulsive. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Aldous Wallace, Male Human Fighter 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)7 (-2) 16 (+3)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Animal Trainer. He wears his brown hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. A gifted student he started as a Baker, but he got bored and became a Animal Trainer. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and to unite with his brother

Ideals: Joker, Artistic. Bonds: Immigrant, Family, Adventurer, Job. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Trym Southey, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 500 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs

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