Frederick Remington, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Apothecary uniform. He has a moderate pudge and is not very fit. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Forgetful. Bonds: Job, Adventurer, Slave. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 23000 sp. 1 Minor magic item.
Gomory Byron, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Poor, Attractive. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 sp. Citrine (60 gp). Sard (60 gp). Jet (60 gp). Black star sapphire (700 gp).
Randal Allerton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a strong sense of loyalty to human people
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue shirt with thin violet vertical stripes and grey pants. He has styled his silver hair well, parting it to the right. His eyes are likewise violet.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Rich, Family. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 600 sp. Silver chalice with lapis lazuli gems (100 gp).
Geoffrey Walcott, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. He keeps his white hair in a pixie cut. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!