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NPC Generator

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Advanced [show]


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To be a Doctor again; and he is a bit of a kleptomaniac

Ideals: Pacifist, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Roger Stansfield, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports red clothing, slightly heavier than average wear. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He was granted martial powers by his dying sister.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and further expansion of business

Ideals: Athletic, Fighting, Gifted. Bonds: Rich, Job. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Clerebold Jacobs, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)10 (+0) 4 (-3)12 (+1)
Skills Insight +0, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Beggar and found it very stressful. He became a Beggar soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Disease, Insane. Bonds: Slave, Job, Poor. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

John Marleigh, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his brown hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Ernest Alby, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 8000 sp. A necklace of small pink pearls (1000 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Quinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He enjoys reading and quiet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Job, Religious, Nature. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Simon Quinton, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 7 (-2)12 (+1)
Skills History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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