Shane Bristol, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Shane will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a gnolls raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Bowyer.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 17 (+3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 100 gp.
Patrick Chatham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair has been sun bleached extensively. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He also has developed a complete distrust of the Roofer profession.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Bonds: Job, Nature, Rich, Family. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3100 sp. 1 Breastplate.
Justin Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 20000 cp. Tiger eye turquoise (7 gp). Deep blue spinel (1400 gp). Black star sapphire (1000 gp).
Drogo Hartford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He keeps his chestnut hair in a pixie cut. This brown eyed northerner is not easily forgotten.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Kyle Benson, Male Human [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of shields on his belt, each one with a topaz on the hilt. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Tanner and found it very stressful. He has drifted from career to career and currently works as a Tanner.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Military, Job. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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