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NPC Generator

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Advanced [show]


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his blue robe and has his whip always slung over his shoulder. He wears a Stetson hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Laborer profession.

History: Born in the south to a Mason, Gilbert learned a great deal about his mother's area of expertise. He dropped out of school to support his sick mother, and resented it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Joker, Logical, Optimist. Bonds: Job, Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Gilbert Dalton, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)19 (+4) 16 (+3)9 (-1)
Skills Medicine +5, Nature +6
Senses Passive Perception 13
Languages Common, Auran, Celestial, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of death around his neck, and a club on his belt and is in decent physical shape. His white hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Theodoric Milton, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Norton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Norman Norton, Male Human Warlock 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)18 (+4) 13 (+1)10 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Infernal, Ignan, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Alton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the west. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Drogo Alton, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)18 (+4) 12 (+1)10 (+0)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Goblin, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Rhodochrosite (14 gp). Rhodochrosite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His auburn hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: John was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He wants revenge against gnolls; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Religious, Mentor, Enemies. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

John Dryden, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 9 (-1)7 (-2)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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