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NPC Generator

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Advanced [show]


Ernest Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large brown jacket. His hair is cut close to his head. He has green eyes and a brown hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He got into the Shoemaker business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Bonds: Military, Job, Mentor. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Ernest Allerton, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Aquamarine (1600 gp). Malachite (13 gp). Peridot (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Rich, Immigrant, Enemies. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Sheldon, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Roland Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Jeweler, and sports empty pouches on his belt. His chestnut hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.

Personality: Eccentric and domineering, Roland will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Jeweler business at a young age. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roland's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Roland Tenley, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Eye agate (9 gp). Rock crystal (50 gp). Golden pearl (130 gp). Brown-green garnet (130 gp). 1 Full Plate.


Social Check DCs


Alex Clayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His hair is brown and curly. His green eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Clayden, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Kendall, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Mentor, Nature. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Kendall, Male Human Warlock 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 100 gp.


Social Check DCs

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