Drogo Spalding, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. He keeps his auburn hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.
History: He was born in the north. Drogo was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Red-brown spinel (60 gp). Deep green spinel (60 gp). Obsidian (4 gp). Eye agate (4 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Aldous Walcott, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length red hair. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. He left for the north, certain he would find work there.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Artistic. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 cp. Deep blue spinel (1000 gp). Hematite (9 gp). Sardonyx (80 gp). Blue star sapphire (900 gp).
Theobald Westbrook, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His red hair is knotted and matted. His fierce brown eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to clean up the streets
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Chad Clifford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a blue and brown robe with the hood down. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Rich, Nature. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp.
Heward Oakley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy green suit. He has styled his blonde hair well, parting it to the right. His fierce hazel eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heward was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Masseuse like his mother before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Slave, Job. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 29000 sp.
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Their contribution stands as a beacon of hope for all adventurers!