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NPC Generator

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Advanced [show]


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears bulky brown painted plate armor. He sports a long black beard, and similarly colored long hair. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Randal studied abroad. Randal was born on a far southern plains where he grew up under the tutelage of his mother, an expert Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Randal Hampton, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Priest. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, PTSD. Bonds: Job, Has a crush, Immigrant. Occupation: Priest

Voice: Whispers

Attributes [hide]

Anselm Barton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his falchion ready. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gilbert was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 7 years.

Motivation: To get a good night's sleep.

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Job, Attractive, Mentor. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Sutton, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20000 cp. Amethyst (120 gp). Rich purple corundum (400 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His auburn hair is still thick. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Gomory Kinsley, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Guy Whitby, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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