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NPC Generator

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Advanced [show]


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His blonde hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister

Ideals: Professionalism, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Bertram Bentley, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His blonde hair is still thick. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Extrovert. Bonds: Rich, Religious. Occupation: Performer

Voice: Whispers

Attributes [hide]

Bertram Gracey, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Cornish, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely red suit with tan socks and a vest with buckled shoes. His silver hair is knotted and matted. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Jocelyn studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Mason soon after.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Jocelyn Cornish, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Golden pearl (40 gp). Golden yellow topaz (900 gp). Jasper (60 gp).


Social Check DCs


Gunter Budd, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. He has shaved his head bald. He has several tiny topaz earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: In love, Rich. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Gunter Budd, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Home, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Shane was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Guard again; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Shane Home, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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