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NPC Generator

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Advanced [show]


Dustin Washington, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His white hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Flaws: Ugly, Disease, Cynical, Impulsive. Bonds: Immigrant. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Dustin Washington, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. Banded agate (5 gp). Alexandrite (1600 gp). Sard (20 gp). Moonstone (20 gp).


Social Check DCs


Jocelyn Bing, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his silver hair up. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Secretive, Depressed. Bonds: Military. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Jocelyn Bing, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Adventurer, Poor, Military, Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Gerald Dalton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. Iolite (50 gp). Coral (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is thinning but still full. His brown eyes peer out from beneath his feathered white hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Anderton, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 9 (-1)8 (-1)
Skills Persuasion +2, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 800 gp. Alexandrite (400 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large tan jacket. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich western family. Henry was born on a far western mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and to reunite with his absent mother

Flaws: Ugly, Terse. Bonds: Family, Rich, Immigrant. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Wakefield, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs

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