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NPC Generator

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Advanced [show]


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is chestnut, silky, and of moderate length. This blue eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Interpreter job and began his own company from there.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Athletic. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Gerald Deighton, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Full Plate.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his father. Kyle was born on a far northern desert where he grew up under the tutelage of his father, an expert Courier. He left for the north, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Kyle Barclay, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +7, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Cory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His chestnut hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast mountains. His childhood dream was to be a Laborer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Lazy, Fearful. Bonds: Nature, Job. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Cory Wilberforce, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Architect does. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Bertram was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Impeccable, Gifted, Logical. Flaws: Selfish. Bonds: Job. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Kinsley, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Disciplined, Gifted, Impeccable. Flaws: Selfish. Bonds: Adventurer. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Guy Shelley, Male Human Monk 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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