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Advanced [show]


Clerebold Mori, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is dressed in earthy colors with a white and yellow handkerchief worn on his right side, and his gloved hand is found clutching a rapier. He keeps his long black hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Debt, Enemies. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Clerebold Mori, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Simon Barlow, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is singed and shortened. He has several tiny emerald earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: To clean up the streets; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Guardian. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Simon Barlow, Male Human Rogue 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 10000 cp. Moss agate (11 gp). Tourmaline (120 gp). Blue quartz (11 gp).


Social Check DCs


Odo Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a green and grey robe with the hood down. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Extrovert. Flaws: Insane. Bonds: Military, Rich. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Odo Easton, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp. Jade (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow shirt with thin green vertical stripes and yellow pants. He wears his silver hair down. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Impulsive, Hedonist. Bonds: Immigrant, Rich, Adventurer. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Chad Yardley, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Langley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan, dusty cloak. With bright brown hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bernard was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Bernard Langley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp. Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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