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Advanced [show]


Drogo Clifford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large grey jacket. He wears his auburn hair up. He has a tattooed face.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Drogo was raised in a hard working conservative environment. Drogo was born on a far southern island where he grew up under the tutelage of his father, an expert Soapmaker. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Clifford, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)8 (-1) 9 (-1)18 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 200 gp.


Social Check DCs


Thomas Graeme, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is unkempt and raggedy. He has green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Miller, who enjoyed hunting, Thomas was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Graeme, Male Human Monk 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Clare, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown tunic with pastel highlights, and long blue pants that bunch up around his shoes. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He got into the Shipwright business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 4 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, In love, Religious. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Clare, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp. Rose (60 gp). Brown-green garnet (40 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears very tight pants and wife beaters, though occasionally he sports a black coat. His black hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Nature, Military. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Sutherland, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Aquamarine (400 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his lance. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Secretive, PTSD. Bonds: Rich. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick England, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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