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NPC Generator

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Advanced [show]


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white leather gloves, a white jacket, and tight pants. His white hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Anselm Winterbourne, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Deep green spinel (90 gp). Tiger eye turquoise (7 gp). Alexandrite (800 gp).


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small island village. After coming to the age of reason, Balimaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Gifted. Bonds: Poor, Attractive, Family, Nature. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Balimaar Darby, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Addict, Insomniac. Bonds: Military, Nature. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Gerald Lancaster, Male Human Rogue 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 11000 sp. Obsidian (16 gp). Jade (150 gp). Star ruby (900 gp). Golden yellow topaz (400 gp).


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with black pants. He carries a battered hand crossbow and tarnished greataxe as well. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Nature, Rich, Family. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Arnold Dalton, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Hunter Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple grey robe with pastel stripes complete with hood. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He wants to get laid.

Ideals: Disciplined, Joker, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Hunter Alton, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Hourglass.


Social Check DCs

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