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NPC Generator

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Advanced [show]


Alexandre Vance, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he typically wears pastel cloth garments or leather armor. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is a Deep Scion in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Flaws: Depressed, Hedonist, Antagonistic. Bonds: Adventurer, Family. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Alexandre Vance, Male Human Warlock 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in black turtlenecks beneath a tan coat with yellow slacks. He has a hunchback. He has moderate length white hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Crown-heir mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and to end his boredom

Ideals: Professionalism. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Justin Staurheim, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2000 cp.


Social Check DCs


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple white robe with pastel stripes complete with hood. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: He was born blind and as such lacked many opportunities for work. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Tim Reid, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Secretive. Bonds: Attractive, Guardian, Nature, Rich. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Lance Tewksbury, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp.


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting yellow shirt and pants. He wears a top hat to cover his moderate length red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful slaver made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Ralf Cotton, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)12 (+1) 11 (+0)7 (-2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Moonstone (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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