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Advanced [show]


Kody Easton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is chestnut and curly. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Kody studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Kody Easton, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Cartwright uniform. His red hair is braided into rings. His eyes are blue and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To be a Weaver again; and he has money and likes to spend it

Ideals: Athletic, Gifted. Bonds: Job, Enemies, Rich. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Mitchell, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1400 sp. Freshwater pearl (16 gp). Red spinel (40 gp). 1 Half-Plate.


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his violet robe and has his club always slung over his shoulder and is in decent physical shape. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed, Mundane. Bonds: Job, Rich. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Arnold Birkenhead, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Amethyst (100 gp). Brown-green garnet (100 gp). Bloodstone (50 gp).


Social Check DCs


Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His black hair is unkempt and raggedy. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Holton, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. Hematite (7 gp). Hematite (7 gp). Malachite (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Charles Royal, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Marshal. His hair is auburn and curly. His eyes are blue.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Insane, Forgetful, Depressed. Bonds: Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Charles Royal, Male Human Barbarian 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 84 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)19 (+4) 11 (+0)17 (+3)
Skills Athletics +3, Investigation +7
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan, Giant
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +7

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs

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