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NPC Generator

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Advanced [show]


Norman Soames, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long auburn beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Shipwright. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a Shipwright soon after.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Soames, Male Human Fighter 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Theobald Upton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His long golden hair reaches down to his waist. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Theobald Upton, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)6 (-2) 17 (+3)9 (-1)
Skills Athletics +1, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Malachite (9 gp). Black star sapphire (800 gp).


Social Check DCs


Diggory Charlton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: This man loves singing and to teach people singing more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his mother. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Charlton, Male Human Expert 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 3000 sp. Rich purple corundum (1000 gp). Golden yellow topaz (1300 gp). Sardonyx (30 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His silver hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Slave. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Manfred Clayton, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Pink pearl (50 gp). Obsidian (4 gp). Rose (40 gp). Blue quartz (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a blue and tan robe with the hood down, he is not a threatening figure. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and he's in love

Ideals: Professionalism. Bonds: Rich, Job, Has a crush, Guardian. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Theodoric Harper, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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