Cory Trollope, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a wizard, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Gardener and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp.
Roland Barclay, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Roland was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp.
Roland Langston, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is red and curly. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Courier.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Theodoric Cotton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered sword and tarnished hand crossbow as well. His moppish brown hair is in a traditional bowl cut. His green eyes are passionate and lively.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Balimaar Mori, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. With bright silver hair and a scraggly beard. His amber unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Herbalist. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Herbalist has made it difficult for him to sleep.
Motivation: To be a Gardener again.
Ideals: Logical, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
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