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NPC Generator

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Advanced [show]


Adam Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is still thick. He wears a mask on his face.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Adam was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Persistence, Justice. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Adam Colton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Manfred Cornish, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Shane Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Enemies, Poor. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Shane Yeardley, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown cloak and cross-gartered pastel stockings. He has a small bristly mustache and wavy black hair. He has amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. After coming to the age of reason, Frederick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Middleton, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Black pearl (800 gp). Rhodochrosite (12 gp). Rock crystal (30 gp).


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His black hair is cut short. His fierce green eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up scythe and armor he uses now. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Rich, Nature, Job, Adventurer. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Warwick, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs

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