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Advanced [show]


Hunter Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large grey jacket. His moppish brown hair is in a traditional bowl cut. He has violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Hunter Bentham, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a tan and green handkerchief worn on his right side. His golden hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Racist, Antagonistic, Insomniac. Bonds: Rich. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Solomon Ainsworth, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Henry Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has a crush on the local body guard

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Henry Hayden, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Family. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Gerald Addington, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rock crystal (70 gp). Peridot (70 gp). Violet garnet (1500 gp). 1 Holy water. 1 Antitoxin. 1 Holy water.


Social Check DCs


Trey Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright golden hair and a scraggly beard. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Metallic Dragon in disguise. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Trey Ogden, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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