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Advanced [show]


Gerard Blakely, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear brown pants and tee shirts, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: In love, Enemies, Debt. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Gerard Blakely, Male Human Paladin 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: He was born in the west, but his parents moved at a very young age to the east. Solomon was born on a far western forest where he grew up under the tutelage of his father, an expert Animal Trainer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Solomon Clinton, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Iolite (70 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is kept up in a ponytail inside a feathered hat. His brown eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Opinionated, Gifted. Bonds: Immigrant, Job, Religious. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Hunter Dayton, Male Human Warrior 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is physically well-built. His white hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Logical. Bonds: Immigrant, Job. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Trey Marston, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting green shirt and pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He now owns his own business.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Aldous Ashton, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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