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Advanced [show]


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. He has a slight overbite and is overall scrawny. His hair, while still mostly golden, has prominent grey streaks. He has violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Hag in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Reynard Brownrigg, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 45000 sp. Fiery yellow corundum (600 gp). White pearl (160 gp). Malachite (10 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Artistic. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Raymond Weld, Male Human Warlock 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 18 (+4)8 (-1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 14
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp.


Social Check DCs


Randal Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. In his 10th year, his parents were killed by a orcs raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Insomniac, Impulsive. Bonds: Poor, Enemies, Military, Family. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Walcott, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Nature, Family. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Theobald Branson, Male Human Wizard 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 800 gp. Deep blue spinel (1300 gp). Sard (80 gp). Sardonyx (80 gp). Jasper (80 gp). Golden yellow topaz (1300 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and white pants, and he perpetually has his club ready. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Lewis Spaulding, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs

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