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Advanced [show]


Hugh Oakes, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Eccentric and domineering, Hugh will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Hugh Oakes, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 19 (+4)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: The child of a Glassblower, who enjoyed hunting, Tim was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Everleigh, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Arnold was born the youngest of three triplets. One day when Arnold was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Arnold was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and wants to raise his children well

Flaws: Shy, Addict, PTSD. Bonds: Family, Rich. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Arnold Hale, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Halfling, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a blue suit, and is pretty ugly. His brown hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He became a Ruler soon after.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Everard Blakeley, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and carries ceremonial daggers. His black hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Anselm Gracey, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 19000 cp. Black pearl (400 gp). Emerald (600 gp). Banded agate (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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