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Advanced [show]


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Has a crush. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Gomory Myerscough, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 37000 sp.


Social Check DCs


Richard Nibley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky brown painted plate armor. He wears a Stetson hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and he loathes his own lifestyle

Flaws: Ugly, Shy, Racist, Disease, Depressed. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Richard Nibley, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His left leg appears badly burned and disfigured. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Entrepeneur. Flaws: Insane. Bonds: Mentor. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Solomon Gracey, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)7 (-2) 18 (+4)12 (+1)
Skills History +0, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His auburn hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Nature. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

William Shelley, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)6 (-2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Miner. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 7 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miner for hire.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Ryley, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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