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Advanced [show]


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His chestnut hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Bertram studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Graham, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Magnifying glass. 1 Hourglass. 1 Hourglass.


Social Check DCs


Henry Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a top hat upon his head. He has a moderate pudge and is not very fit. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Henry hails from a village terrorized by goblins. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Henry's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels threatened by others

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Henry Perry, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Adelard Langston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his hand crossbow ready. His brown hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Guardian, Immigrant. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Langston, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His golden hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Flaws: Insomniac, Insane, Disease. Bonds: Poor, Has a crush. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Guy Cason, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 30000 cp. 1 Full Plate.


Social Check DCs


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break.

Ideals: Artistic, Entrepeneur, Gifted. Bonds: Adventurer, Attractive. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Gerard Kelsey, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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