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NPC Generator

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Advanced [show]


Lance Harrington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan costume with the symbols of strength on his torso. His skin is also unnaturally pale. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Lance Harrington, Male Human Sorcerer 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Aquamarine (1100 gp).


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with top hat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. This hazel eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Entrepeneur. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Drogo Mitchell, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a fancy green suit. His left hand appears badly burned and disfigured. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a green hat with a white feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. In his 16th year, his parents were killed by a orcs raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and many orcs want him driven away

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Kody Shipley, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the large cave and found the beat up bastard sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Artistic. Flaws: Addict, Depressed. Bonds: Nature. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Mori, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Ernest Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His moppish brown hair is in a traditional bowl cut. His eyes are blue and beady.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Opinionated, Logical. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Ernest Hailey, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Thunderstones. 1 Everburning torch. 2 Holy water.


Social Check DCs

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