Gomory Barney, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of warhammers on his belt, each one with a amethyst on the hilt. He wears his white hair up. His skin is flawless and his brown eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: A powerful necromancer made him what he is. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting, Persistence. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 10000 cp. 1 Masterwork Heavy steel shield. 1 Chain shirt.
Anselm Sheldon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting red shirt and pants. He is an epitome of beauty. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Anselm was raised in a hard working conservative environment. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Adventurer.
Motivation: He wants to meet his childhood hero.
Flaws: Sensitive. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 400 gp. Sard (50 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Ramsay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear brown tank tops with grey pants. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Fighting. Bonds: Poor, Religious, Mentor. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 1200 gp. Emerald (800 gp). Zircon (50 gp). Moonstone (50 gp).
Adam Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple red robe with tan stripes complete with hood. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Poor, In love, Family, Has a crush. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp.
Lewis Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a white suit, brown shirt, and green tie. He wears his chestnut hair up. His fierce green eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.
History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Tourmaline (40 gp). Obsidian (7 gp).
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