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NPC Generator

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Advanced [show]


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to cover his moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Disciplined, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Balimaar Carlton, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Wymar was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Family, Adventurer. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Wymar Stanton, Male Human Cleric 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Terran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 40 pp. Black pearl (900 gp). Chalcedony (20 gp). Golden yellow topaz (900 gp).


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Slave. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Gerald Beitz, Male Human Commoner 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1100 gp. Sard (20 gp). Lapis lazuli (6 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Violet garnet (600 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy brown suit. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sailor like his father before him.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Optimist, Impeccable. Bonds: Attractive, Slave, Job, Family. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Norman Hadley, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. Obsidian (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Charles Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with brown stripes complete with hood, and carries rapiers. He has blonde hair. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Joker, Gifted, Logical. Bonds: Military. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Charles Sutherland, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 400 gp. Cloth of gold vestments (140 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs

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