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NPC Generator

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Advanced [show]


Chad Lester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his long black hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: Chad was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Chad Lester, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Obsidian (8 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Black opal (500 gp).


Social Check DCs


Theodoric Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly black, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: The child of a Shoemaker, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Theodoric Cumberbatch, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Rose (50 gp). Violet garnet (700 gp). Obsidian (7 gp).


Social Check DCs


Clerebold Springfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Justice. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Clerebold Springfield, Male Human Fighter 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 700 gp. Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Guy hails from a village terrorized by orcs. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against orcs

Ideals: Impeccable. Flaws: Lazy. Bonds: Enemies, Adventurer, Religious. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Guy Sheldon, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 80 pp. Lapis lazuli (14 gp). Sardonyx (20 gp). Freshwater pearl (14 gp). Peridot (20 gp).


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear grey tank tops with violet pants. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military, Nature. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Don Chatham, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 15 (+2)18 (+4)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Blue quartz (12 gp).


Social Check DCs

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