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NPC Generator

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Advanced [show]


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Animal Trainer, but he got bored and became a Cook. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Lazy. Bonds: Attractive, Job, Military, Family. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Copeland, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his pickaxe always slung over his shoulder. He wears a small hat to hide his balding. He has amber eyes and a green hat with a brown feather.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic. Bonds: Attractive, Enemies, Rich, Military. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Guy Walcott, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Red spinel (70 gp). Sard (80 gp). Malachite (6 gp). 1 Healer’s kit. 1 Backpack. 1 Silver holy symbol.


Social Check DCs


Guy Rylan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His silver hair is heavily combed to the right. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Guy Rylan, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp. Deep green spinel (90 gp). Banded agate (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with blue slacks. He is physically well-built. His hair is brown and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Drogo Chester, Male Human Ranger 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Geoffrey Atterton, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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