Charles Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He will rave to anyone who will listen. He takes great joy in being the best Weaver in town.
History: He got into the Weaver business at a young age. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Amber (120 gp). Chrysoprase (60 gp).
John Barney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his white hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.
History: He was born in the west. John was born on a far western desert where he grew up under the tutelage of his father, an expert Marshal. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent father
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 7000 sp. Peridot (70 gp). Lapis lazuli (13 gp). Red-brown spinel (60 gp).
Kyle Hampton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, green cloak. He wears a small hat to hide his balding. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Kyle was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Greedy, Depressed. Bonds: Attractive, Military, Family. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. Violet garnet (900 gp). Zircon (40 gp). Alexandrite (900 gp). Tourmaline (100 gp). 1 Minor magic item.
Godfrey Carlton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears silk and lounges about seductively. He keeps his golden hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp.
Guy Rowley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his white robe and has his pickaxe always slung over his shoulder. His hair is short and silver. His eyes are a pleasant hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Slave, Job. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
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