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Advanced [show]


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Arnold Abram, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Gyula, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a green armored body suit, with a simple yellow line shooting up and back down. He has styled his black hair well, parting it to the right. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Alexandre Gyula, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Animal Handling +7, History +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 600 gp. 3 Alchemist’s fire. 3 Tanglefoot bags. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Arnold Bradford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with green pants. He has a slight overbite and is overall scrawny. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Fisher, but he got bored and became a Performer. He has worked as a Performer like his father before him.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Arnold Bradford, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Diggory Clifford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Carpenter again; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Poor, Job, Family. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Diggory Clifford, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with small hat. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Drogo was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy. Bonds: Adventurer, Job, Rich, Debt. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Drogo Dryden, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)18 (+4) 13 (+1)11 (+0)
Skills Nature +7, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Aquan, Gnoll, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Eye agate (10 gp). Blue quartz (10 gp). Alexandrite (1200 gp).


Social Check DCs

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