Geoffrey Dryden, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Spice Merchant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and revenge
Flaws: Antagonistic, Fearful. Bonds: Job, Religious, Enemies. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Minor magic item.
Peter Barton, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel cloak and cross-gartered blue stockings. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.
Motivation: To protect his home; and he desires power and/or immortality
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Adventurer, Guardian. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 sp. Deep green spinel (70 gp). Moss agate (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
Robert Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered tan stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has done his best to style his red hair to look like a famous performer. His eyes are amber and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments
History: Robert was raised in a hard working conservative environment. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Gifted. Flaws: Racist, Addict, Antagonistic. Bonds: Job. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Reynard Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a black scarf. His chestnut hair is cut short. His hazel eyes are slightly larger than normal.
Personality: Eccentric and domineering, Reynard will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Reynard studied abroad. A gifted student he started as a Roofer, but he got bored and became a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Extrovert, Gifted. Bonds: Job, Enemies. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Rock crystal (70 gp). Golden pearl (40 gp).
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a violet scarf. His hair is chestnut and curly. His eyes are a pleasant hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Doctor in town.
History: Diggory hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.
Motivation: Human compassion; and he is unsatisfied with his job
Flaws: Ugly, Racist. Bonds: Job, Enemies, Adventurer. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Musical instrument.
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