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NPC Generator

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Advanced [show]


Hunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a black coat. His top hat is riddled with cuts and holes. He has a dull look in his blue eyes.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Hunter Kimberly, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, and carries warhammers. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Rayden, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Athletics +1, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He has a red handlebar mustache and slicked back red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Ralf began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Ralf Rayden, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)14 (+2) 16 (+3)9 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 30000 cp. Rich purple corundum (1500 gp). Moonstone (40 gp). Bloodstone (40 gp). Chalcedony (40 gp).


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Carlisle, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Solid gold idol (900 gp).


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long auburn beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Immigrant, Nature, Enemies, Family. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Guy Barclay, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6

Possessions: 300 gp.


Social Check DCs

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