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Advanced [show]


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin pastel vertical stripes and grey pants. His brown hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Alexandre Windsor, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp.


Social Check DCs


Bertram Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Detective.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Religious. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Bertram Leighton, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Kody Burton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: Calm and collected, he is a well trained Sailor. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. A gifted student he started as a Apothecary, but he got bored and became a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and meet up once more with his childhood friend

Bonds: Poor, Job, Adventurer, Religious, Mentor. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Kody Burton, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Chain shirt.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a grey suit. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Everly, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)18 (+4) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Ignan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a simple brown robe with yellow stripes complete with hood. With bright brown hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Addict, Emotional. Bonds: Immigrant, Attractive. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Lance Denholm, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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