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NPC Generator

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Advanced [show]


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright grey suits and hats. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He struck the Locksmith job and began his own company from there.

Motivation: He seems to be bored by most things; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Dumph, Male Human Rogue 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His blue eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Philantrophist. Bonds: Religious, Immigrant, Family, Adventurer. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Thomas Kimberly, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)18 (+4) 10 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Gnome, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Stableman, Raymond learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Gresham, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear yellow tank tops with white pants. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Mayor, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Family, Poor. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Beverly, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Miles Stanton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Stanton, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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