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Advanced [show]


Bertram Rowley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is long and unkept. His eyes are blue and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Rowley, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Golden yellow topaz (1100 gp).


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tattered old clothes, and his gloved hand is found clutching a bow. He has moderate length white hair. His eyes are green and beady.

Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Pacifist. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Brandon, Male Human Aristocrat 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +6

Possessions: 900 gp.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has a small bristly mustache and wavy white hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Don Gresham, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Dustin Fidget, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, and he perpetually has his rapier ready. He has no hair. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Dustin Fidget, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His moppish white hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Conrad was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Job, Nature. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Conrad Allerton, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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