Kassoon
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NPC Generator

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Advanced [show]


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He carries with him a set of maces on his belt, each one with a amber on the hilt. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Fighting, Joker, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

Lewis Lindsay, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin black vertical stripes and brown pants. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. His eyes are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Persistence, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Ainsley, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 4 (-3)18 (+4) 9 (-1)15 (+2)
Skills Arcana +6, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Draconic, Celestial, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Brown-green garnet (80 gp). Jet (80 gp). White pearl (80 gp).


Social Check DCs


Simon Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a blue suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Simon Hackney, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Gold dragon comb with red garnet eye (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Musical instrument. 1 Good lock. 1 Disguise kit.


Social Check DCs


Heward Beckwith, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants, and he perpetually has his whip ready. His brown hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Beckwith, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 100 gp.


Social Check DCs


Miles Sutton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. With a patchy white beard and wild white hair. He has a dull look in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Optimist. Flaws: Insane, Fearful, Ugly. Bonds: Rich. Occupation: Miner

Voice: French accent

Attributes [hide]

Miles Sutton, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)6 (-2) 6 (-2)12 (+1)
Skills History +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 50 pp.


Social Check DCs

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