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NPC Generator

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Advanced [show]


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His brown hair is singed and shortened. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Rich. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Patrick Myerscough, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Flaws: Disease. Bonds: Attractive, Family, Poor, Nature. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Everard Rutherford, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1300 sp.


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Mundane, Hedonist, Disease. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Holton, Male Human Warrior 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. Violet garnet (900 gp). Obsidian (9 gp). Aquamarine (900 gp).


Social Check DCs


Lance Bentham, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He is physically well-built. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Hunter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Lance Bentham, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Citrine (30 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Bernard Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 4 years old his parents immigrated from the north. Bernard was born on a far northern island where he grew up under the tutelage of his father, an expert Shoemaker. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Bernard Clare, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20000 cp. Red spinel (80 gp).


Social Check DCs

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