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NPC Generator

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Advanced [show]


John Harley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with green and black striped suspenders. He wears various colorful collared shirts. He wears his white hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Disease, Lazy. Bonds: Rich, Nature, Debt. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

John Harley, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is unkempt and raggedy. He has a dull look in his gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Everard Langley, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He keeps his auburn hair in a pixie cut. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was raised in a forest tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Pacifist, Logical. Bonds: Family, Nature, Rich. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Everard Bradly, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Robert Bentley, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Aquamarine (800 gp). Onyx (80 gp). Chrysoprase (80 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears skinny pants and wears a blue and green robe with the hood down. His skin is also unnaturally pale. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born at the edge of vast desert. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Shy, Secretive. Bonds: Nature. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Guy Roscoe, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 28000 cp.


Social Check DCs

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