Hugh Compton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a simple white robe with green stripes complete with hood. He has a hunchback. He has a long silver beard with little hanging trinkets. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Sylvan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Miles Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his falchion ready. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 4000 sp. Smoky quartz (20 gp). Sardonyx (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gerald Enfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Cook in town.
History: Gerald was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Herbalist again; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Gerard Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Joker, Artistic. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Jocelyn Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears white trousers with violet and grey striped suspenders. He wears various colorful collared shirts. With a patchy blonde beard and wild blonde hair. His amber eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He's attracted to the PC; and someone believes him a fraud
Flaws: Shy, Ugly. Bonds: Enemies, Nature, Has a crush. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Deep blue spinel (300 gp). Alexandrite (300 gp).
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