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NPC Generator

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Advanced [show]


Peter Shelly, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a tan coat with black slacks. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Masseuse and found it very stressful. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Fearful. Bonds: Guardian, Job, Family. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Peter Shelly, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and red with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Arnold Myerscough, Male Human Paladin 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)18 (+4) 7 (-2)6 (-2)
Skills History +7, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Gnome, Gnoll, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Azurite (4 gp). Carnelian (70 gp). Alexandrite (1200 gp).


Social Check DCs


Lance Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His red hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Lance Eastaughffe, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Solomon Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Solomon Fawcett, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80 pp. Tourmaline (120 gp).


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he has a crush on the local unemployed

Bonds: Attractive, Job, Has a crush, Rich. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Guy Livingstone, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Blue quartz (4 gp). Zircon (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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