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Advanced [show]


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His whole body is exceptionally muscular. His silver hair is braided into rings. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Tanner in town.

History: Gifted from a young age, Gunter studied abroad. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gunter Marlee, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Norman Garrick, Male Human Fighter 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 6000 sp. Jet (160 gp). Pink pearl (160 gp). Deep blue spinel (1300 gp). Chalcedony (40 gp).


Social Check DCs


Robert Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple white robe with grey stripes complete with hood. His chestnut hair is braided into rings. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Born in the west to a Banker, Robert learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and a deep hatred of illithids

Flaws: Depressed, Addict. Bonds: Job, Military, Enemies. Occupation: Banker

Voice: Raspy

Attributes [hide]

Robert Clayden, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Blue quartz (12 gp). Amethyst (70 gp).


Social Check DCs


Roland Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Roland was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Family, Job. Occupation: Cook

Voice: French accent

Attributes [hide]

Roland Tickle, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Red spinel (60 gp). Rhodochrosite (4 gp).


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and chestnut with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has several tiny amethyst earrings on each ear.

Personality: He speaks before he thinks and is too direct. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world.

Flaws: Impulsive, PTSD. Bonds: Rich, Family, Military. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Guy Tatum, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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