Frederick Anderton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: Frederick was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Religious, Military, Job, Adventurer. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1100 gp. A roughly beaten golden orb (50 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Ansley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful slaver made him what he is. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Poor, Mentor, Family. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Godfrey Beitz, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair down. His eyes, though not visible through his cowl, are amber.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Godfrey hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Alexandre Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. His silver hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Alexandre was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Holton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver hair has been sun bleached extensively. His eyes are a pleasant green.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Theodoric hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!