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Heward Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Ugly, Forgetful. Bonds: Guardian, Nature. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Heward Lindsey, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Axton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with green socks and a vest with buckled shoes. He wears his golden hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Locksmith like his mother before him.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Justin Axton, Male Human Warrior 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered music. He became a Dilettante soon after.

Motivation: To clean up the streets; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Job, Immigrant, Guardian. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Ernest Walcott, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: Moss agate (4 gp). Eye agate (4 gp). Iolite (80 gp). Red-brown spinel (70 gp). 1 Full Plate. 1 Full Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Thomas Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries spears. He wears his chestnut hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Athletic. Bonds: Slave, Religious. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Thomas Atterton, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Moss agate (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Adventurer, Attractive, Religious, Nature. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Robert Wellington, Male Human Rogue 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 3000 sp. Golden yellow topaz (1600 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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