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NPC Generator

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Advanced [show]


Anthony Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, violet cloak. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Gardener, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: Retire the richest man in the south.

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Anthony Coombs, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Jocelyn Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Gifted from a young age, Jocelyn studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Jocelyn Kendal, Male Human Rogue 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: In love, Poor. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Kyle Mori, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Darlington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a yellow armored body suit, with a simple blue line shooting up and back down. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Geoffrey's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Geoffrey Darlington, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ernest Clinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green costume with the symbols of the four houses of cards on his torso. His hair is short and silver. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Ugly, Impulsive, Depressed. Bonds: Military, Mentor. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Ernest Clinton, Male Human Sorcerer 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 4000 sp.


Social Check DCs

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