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Advanced [show]


Diggory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Flaws: Ugly, Secretive, Fearful. Bonds: Guardian, Military, Enemies. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Diggory Willoughby, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Athletics +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Rich purple corundum (1300 gp). 1 Half-Plate.


Social Check DCs


Randal Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Randal will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Jeweler, his father struggled to pay the bills. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Randal Warwick, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 7 (-2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 cp. Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears professional attire, and his gloved hand is found clutching a longbow. He keeps his long silver hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and doesn't want to be a brewer and was forced into it by his family

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Brewer

Voice: American accent

Attributes [hide]

William Wakefield, Male Human Warrior 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy brown hair. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Family, Slave. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Henry Bentley, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kody Preston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Sage. He has a penchant for wearing a ring with an oversized opal on his left hand. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Family, Nature. Occupation: Sage

Voice: American accent

Attributes [hide]

Kody Preston, Male Human Expert 10
Medium (6'1") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6

Possessions: 1700 gp. Freshwater pearl (15 gp). Freshwater pearl (15 gp). Jet (130 gp). Blue quartz (15 gp). Azurite (15 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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