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NPC Generator

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Advanced [show]


Manfred Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a hunchback. He wears his brown hair up. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Nature, Military. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Willoughby, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Everard Upton, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is greasy and uncared for. This blue eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gunter hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Revenge; and many brigands want him driven away

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Gunter Lancaster, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Gerard Clayden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His auburn hair is cut short. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Nature, Rich, Attractive. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Clayden, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Norman Garrick, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Blue quartz (11 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Deep blue spinel (1500 gp).


Social Check DCs

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