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Advanced [show]


Robert Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple white robe with green stripes complete with hood. With a patchy auburn beard and wild auburn hair. His violet eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Has a crush, Religious, Family, Rich. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Harrington, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2000 sp. 1 Antitoxin. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Gerard Beitz, Male Human Rogue 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Religion +4, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Solid gold idol (900 gp). Sapphire pendant on gold chain (1700 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His brown hair is still thick. His blue eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Patrick studied abroad. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Gifted. Flaws: Shy, Impulsive, Insane. Bonds: Enemies. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Stanton, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp. Moss agate (7 gp). Jet (60 gp). Rock crystal (60 gp).


Social Check DCs


Randal Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue trousers with violet and white striped suspenders. He wears various colorful collared shirts. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Stylist, Randal learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Stylist for hire.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Bonds: Slave, Job, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Randal Winchester, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Everard Eastoft, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 11 (+0)12 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp.


Social Check DCs

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